The few indie game developers forums I’ve join, whenever someone makes post on #screenshotsaturday, my first question would always be “What did you used to build this with!?”
I’ve been spamming that for the past few months, and realised that a big portion of games are built with Unity3d. so I’ve decided to give this a shot and do some learning and tutorials~!
The one thing I love most is the ease on publishing and building your game onto different platforms, such as html5, iOS, android, windows, mac, etc. Everything is within one package. Where as I had to use 3rd party tools to help me do things like this when i have built a web canvas game and wants to publishing onto the iOS for example.